Yellow -- Benedict Grey Character Sheet (1 posts)

thread created on 10/11/15 at 08:59

Benedict Grey Character Sheet

Grey, 10/11/15 08:59
Benedict Grey Character Sheet

Benedict Grey, Biologist
"well preserved"

N Human Alchemist (Internal Alchemist / Vivisectionist) 1
s 12 +1
i 16 +3
w 13 +1
c 14 +2
d 14 +2
c 10 +0

BAB: +0
Melee: Dagger +1 1d4+1 19x2
Ranged: Dagger +2 1d4+1 19x2
Ranged: Light Crossbow +2 1d8 19x2

AC: 16 = 10+4(chain shirt)+2(dex)
HP: 10 = 8 +2c
F: 5 = 2 +2 +1r
R: 5 = 2 +2 +1r
W: 4 = 0 +1 +2f +1r

Automatic bonus progression (at +2)
+1 resistance to saves

Feats/Traits/Abilities
1T: Highlander (Regional) (stealth class skill; +1)
1T: World Traveler (Human) (sense motive class skill and +1)
1H: Cosmopolitan (Bluff, Disguise class skills, +2 languages)
1: Iron Will
1A: Alchemy (+lvl competence to alchemy; identify potions; extracts/infusions)
1A: Brew Potion
1A: Mutagen (+2naturalac/+4physical/-2mental, 10 mins/lvl, 1 hr to prepare)
1A: Sneak Attack +1d6
1A: Breath Mastery

Extracts:
1,kn2+3,1+1: disguise self, comprehend languages, cure light wounds, ant haul, expeditious retreat

Skills (4+3i+1h+1fc)
Bluff 0 = 0 +0
Disable Device 6 = 1+3 +2
Craft(Alchemy) 8 = 1+3 +3 +1a
Heal 5 = 1+3 +1
Disguise 4*= 1+3 +0 [+10 disguise self]
Knowledge(nature) 7 = 1+3 +3
Perception 5 = 1+3 +1
Sense Motive 6 = 1+3 +1 +1t
Stealth 7 = 1+3 +2 +1t
Survival 5 = 1+3 +1

Languages:
Common
TODO: +1h+3i+2cosmo

20 pt buy
s 12 2
i 14 5 +2r
w 13 3
c 14 5
d 14 5
c 10 0

Benedict Grey Character Sheet